I can confirm those six games work with v3.5 and above. And you can too by going to CQ II BBS -> Games -> Hermes II. I've got v3.5.11 running on there as a game server.
Most of the games I've come across work fine. Blackjack Pro and Slycrel require registration numbers and Sidd Hartha, who runs os9.ca, was able to hack some registration numbers. I can get those to you when you're up and running.
Well, this is very interesting. After reading your above comments, I in fact reinstalled the externals that you mentioned. And, just as occurred last time, two things happened:
1. The error log spit out an error message for all of them, stating that they were too old for my version of Hermes II.
2. The second thing is that NONE of them even showed up in the Externals menu. Well, Black Jack Pro did. However, when I type a 1 to access it, the BBS went to the second external instead, which is the Fidonet external which Michael included with the package.
I tried several times and got the same results every time. I recall Michael even telling me quite some time ago that this new version would in fact break all of the old externals, so I don't understand why they are working for you, but not for me. Truly weird.
In other news, I salvaged what I could from archive.org, and over the past two days, I have rebuilt my Armageddon BBS website from scratch Sadly, I am missing some things which I had on the original site nine years ago -- namely quite a few tutorials regarding how to use Hermes commands -- and other useful files.
Nevertheless, if you visit my site, you will see that I still offer quite a bit of information, including how to compile Hermes. I offer all of the required tools, plus other useful files for the Mac Classic side, and other stuff.
If you or any other folks here want to check it out, please go to
https://www.billkochman.com/Hermes.
Aside from setting up the new -- or resurrected -- Armageddon BBS website, I have also been struggling with some issue regarding making the required tunnel between the macOS side of things, and the Mac Classic side of things in SheepShaver.
It is weird, because if I set the TCP/IP control panel to Ethernet and DHCP server, it does assign me an IP address, and I can use Black Night to visit other BBSes, and even download files.
But as far as people from the outside reaching my BBS, I don't think so.
The thing is, if I use manual instead, and assign the Mac Classic side an IP address which is compatible with my LAN, then my Internet connection in Mac Classic is lost.
And if I try adding the IP address that the TCP/IP control panel and Ethernet/DHCP Server assigns to Mac Classic to my router, the router complains that it does not recognize the IP address and tells me to use one that is a part of my LAN.
It is weird, because, as you probably know, my internal LAN uses 192.168.x.x, while the TCP/IP in Mac Classic wants to give me a 10.0.x.x IP address, so no wonder they can't communicate with each other.
The other day I installed Tun/Tap on the Sonoma side from the TunTapOSX website, hoping that would help. Then I also discovered an app called TunnelBlick which can also install Tun/Tap. But I didn't do any configuring in TunnelBlick, because I got the impression that that was only if you wanted to connect to a VPN server. So I am thinking that just installing Tun/Tap should be enough, as it was nine years ago. I think the Tunnelblick configuration may be over my head anyway.
So, until I am sure I have a reliable Internet connection between Mac Classic and Sonoma, I see no point in doing much development on my actual BBS.
One other disappointment. The old Mac Classic web browsers -- such as Mozilla and Casilla -- can't even connect to any websites, because they all complain that there are no common communications algorithms between them, or something like that. I spent a lot of time today trying to find an easy solution, but most of it is rather convoluted and involves compiling binaries in the Terminal and such.
Lastly, I am still getting one error -- not a fatal one though -- when trying to translate all of the Hermes II files with the ./prepare working command, so that I can build the app in THINK Pascal. I am thinking of seeing if Hermes will build in THINK Pascal, despite that one error.
If you can offer any help with any of this, I would be most appreciative. If not, then it is probably time for me to go bug the guys over at emaculation.com. I haven't been there in nine years.