LelandLong
Active member
I'm fairly new here and have spent a few days reading a variety of posts here on this site.
I have just finished composing a little introduction to my early Macintosh history over in my User Profile/About.
The last time I spent any amount of time working/playing/collecting old Macintosh hardware was around 1999, and at that time there was little help from likeminded Mac users that I could find. I did find a local user group and had a little bit of time hanging with some people that were Apple fans like myself, but no where near the volume of information like what I have found here!
I sold and gave away all of my old hardware when I moved from the West Coast to the west Coast in 2007, but I kept all my software.
Just this last weekend, while scrolling thru FaceBook I saw a Marketplace posting for a Mac SE, and I made the quick decision to obtain it, which I did. An hour later I had myself an old yet familiar toy. Spent the next several hours trying to find my box of floppies. And even more hours trying a few of them out.
So now that the dust has settled a bit, and I have THINK Pascal v2 installed, many of my old projects and source files transferred onto the HD, I am ready for my next project: develope a new App for my new toy.
For various reasons I won't bore you with, I recently recreated PacMan using JavaScript. Not a port. No copy/paste of somebodies code somewhere, but a complete start-from-scratch coding of the entire game all by myself. It was a wonderful time. Lots of challenges that matched my skill level. I would consider myself to be an intermediate-level JavaScript developer, nothing more. To add some clarity (and confusion most likely), this game was actually written and contained inside a FileMaker Pro database, using JavaScript for the game engine and native UI being handled by FileMaker. I am assuming that most readers of this post will find this bemusing, baffling, confusing, and possibly outright ludicrous, but so be it. If you are at all curious about this, you can see a bit of an explanation and demo here:
So, I am thinking it would be fun to do this same thing all over again, but here in 68K land, on this SE of mine, using THINK Pascal.
If you have read my little bio over on my profile, you will have noticed already that I wrote a PacMan game for my final project in the Pascal high school class.
I did, I tried, it mostly worked, but the major hangup was that I had never yet been introduced to the Mac Toolbox and had not yet gotten my hands on the Inside Macintosh volumes. I did years later, and loved them.
But this poor PacMan attempt was the best I could do and it was impressive from a teacher of Pascal's point of view.
So following other examples I have seen in this site, I propose starting up this project and posting my progress and questions to this thread, so that anyone can follow along, providing answers, feedback, and suggestions along the way.
Any initial thoughts, considerations, ponderings, concerns, or advice at this early stage?
Are you with me?
Are you hitting "ignore" and wish you had never heard of me?
I don't know any of you very well yet but hope to get some conversations going with y'all.
I have just finished composing a little introduction to my early Macintosh history over in my User Profile/About.
The last time I spent any amount of time working/playing/collecting old Macintosh hardware was around 1999, and at that time there was little help from likeminded Mac users that I could find. I did find a local user group and had a little bit of time hanging with some people that were Apple fans like myself, but no where near the volume of information like what I have found here!
I sold and gave away all of my old hardware when I moved from the West Coast to the west Coast in 2007, but I kept all my software.
Just this last weekend, while scrolling thru FaceBook I saw a Marketplace posting for a Mac SE, and I made the quick decision to obtain it, which I did. An hour later I had myself an old yet familiar toy. Spent the next several hours trying to find my box of floppies. And even more hours trying a few of them out.
So now that the dust has settled a bit, and I have THINK Pascal v2 installed, many of my old projects and source files transferred onto the HD, I am ready for my next project: develope a new App for my new toy.
For various reasons I won't bore you with, I recently recreated PacMan using JavaScript. Not a port. No copy/paste of somebodies code somewhere, but a complete start-from-scratch coding of the entire game all by myself. It was a wonderful time. Lots of challenges that matched my skill level. I would consider myself to be an intermediate-level JavaScript developer, nothing more. To add some clarity (and confusion most likely), this game was actually written and contained inside a FileMaker Pro database, using JavaScript for the game engine and native UI being handled by FileMaker. I am assuming that most readers of this post will find this bemusing, baffling, confusing, and possibly outright ludicrous, but so be it. If you are at all curious about this, you can see a bit of an explanation and demo here:
So, I am thinking it would be fun to do this same thing all over again, but here in 68K land, on this SE of mine, using THINK Pascal.
If you have read my little bio over on my profile, you will have noticed already that I wrote a PacMan game for my final project in the Pascal high school class.
I did, I tried, it mostly worked, but the major hangup was that I had never yet been introduced to the Mac Toolbox and had not yet gotten my hands on the Inside Macintosh volumes. I did years later, and loved them.
But this poor PacMan attempt was the best I could do and it was impressive from a teacher of Pascal's point of view.
So following other examples I have seen in this site, I propose starting up this project and posting my progress and questions to this thread, so that anyone can follow along, providing answers, feedback, and suggestions along the way.
Any initial thoughts, considerations, ponderings, concerns, or advice at this early stage?
Are you with me?
Are you hitting "ignore" and wish you had never heard of me?
I don't know any of you very well yet but hope to get some conversations going with y'all.