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ioQuake3 Sound Issue on 1.42GHz eMac (bonk bonk bonk bonk...)

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Hi all. Just picked up a great 1.42GHz eMac on Ebay and have been throwing software at it. I've gotten Quake III to work well, but find that ioQuake3 runs better and has much silkier mouse movement for some reason. The issue is that I can play one level perfectly fine, but the level after seems to load sound effects incorrectly. The hit indication sound that you hear when you hit an enemy with a round can be heard coming from the environment and other miscellaneous instances where different sound effects should be triggered. I've searched the web for a couple hours looking for a fix, but can't find anything even related to it. Has anyone come across this? This is in Mac OS X 10.4.11.
 
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