Studio Session by Bogas Productions (1986)

Hi Guys, I was a co-developer of on Studio Session with Steve Capps, Neil Cormia, Nick Borelli and our musical leader Ed Bogas. I am the one who took the sound driver guts and deployed it inside Tetris and F-16 both from Spectrum Holobyte. We also created Jam Session which was the interactive game versions that eventually went into toys made by World of Wonder.

Due to our affiliation with Capp, we has early access to the Macintosh and got ahold of the C compiler that made on Mac development possible (we couldn't afford a LISA). Studio Session was written on floppy drives (no hard drives for a year into the project) Ed Bogas was a successful composer (Peanuts, Fritz the Cat) and jingle writer and he fancied getting into the Mac software business and he funded the project. Capps left the Mac team when Jobs was fired and moved to Paris. So Studio Session was finished through collaboration on 1200 baud modems and floppy's sent by mail

Unfortunately, I don't have any of the documentation of the file formats as this was being done in 1983-1986 when I was in my early 20's. Steve Capps eventually took over the code base after I went off to work for Pixar and created Super Studio Session.

Excited to see people thinking about this great product which was kind of an 8 channel early sampler. This software was used by Herbie Hancock, Tod Rundgren, The Residents and other artists to create music. The Residents became long time friends and made many projects with me over the years.

Later I worked on creating music video digitizer for QuickTime, Later, I turned that into music album based CD-ROM's and eventually ended up working with David Bowie. Todd Rundgren, Primus and more. www.tyrobertsinnovation.com
Very cool stuff!
Thanks for reaching out.

I don't check these forums much these days so it's a pure minor miracle I came across your reply!

I've been wanting and postponing to reverse-engineer the playback of studio session files on original hardware for ages and keep postponing the project.

But, in the last year and a half, I've finally settled on writing music file players for .midi files, for .vgm files that use opl3 YMF262 and pushing sound samples to a VS1053b mp3/wav decoder player in hardware on another platform.

With this experience and facility, the time's ripe to go back to the Studio Session file format. I already had been given documentations that has pratically 90% of it figured out.
 
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