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Compiling MacZoop: UPaintEngine.h

paws

68000
I've been trying on and off to compile an example using the MacZoop framework, using CW5 and I've had a lovely old time learning about Universal Interfaces and pre-compiled headers and such. I'm down from about 2500 error messages (about 4 actual problems) to 56, and they seem to originate with a missing file called UPaintEngine.h, which does not appear to exist, neither on my drive nor on the internet. Does that mean anything at all to anyone here?
 
This appears to be an unimportant dependency and I've just removed it. After a few linker things, I now have a MacZoop 2.5 project compiling with CodeWarrior.

It's an interesting developer experience. I code for a living and I'm a little embarrassed to see how useless I am without "jump to definition" or searchable docs...
 
Do the later version have it? I settled on version 5 but I don't remember why. I think it seemed to be the last version that wasn't focused on the transition to OS X.
 
I settled on version 5 but I don't remember why. I think it seemed to be the last version that wasn't focused on the transition to OS X.
There was a version that was the last to support 68k as a host (as opposed to a compiler target). Maybe it was 5?

EDIT: According to the Wikipedia article for CodeWarrior*, Pro 4 was the last version to support running on 68k, Pro 6 was last to support compiling 68k code, and Pro 8 was last to run on Classic Mac OS.

*As with any unverified source, take this with an appropriately sized grain of salt.

c
 
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