ChipWits is a fascinating game, and possibly the game most missed from any Mac newer than one built in 1985. Wouldn't it be nice if you could run it on your Mac SE, LC475 or PowerMac? I think so too. So, a while back, I started faffing around with porting it to C (it sprang into life when I got stuck trying to come up with a performant SDL for 68k Macs, and I thought it might be nice to have a different project to get stuck on).
I've stuck at this a bit harder. I'll go back to SDL later. Probably. Maybe. But, in the meantime, there's enough of this for me to want to invite contributors. It doesn't build yet - but I'm hopeful I can get it to work. Not least because I have done the donkey work of mapping the Forth code to C. And writing a bit of C code too. Anyway, if you're interested, check it out here.
github.com
I've stuck at this a bit harder. I'll go back to SDL later. Probably. Maybe. But, in the meantime, there's enough of this for me to want to invite contributors. It doesn't build yet - but I'm hopeful I can get it to work. Not least because I have done the donkey work of mapping the Forth code to C. And writing a bit of C code too. Anyway, if you're interested, check it out here.
GitHub - PascalHarris/Chipwits-C: A reimplementation in C of the Classic Mac Game ChipWits, to run on slightly more modern 68K Mac Computers
A reimplementation in C of the Classic Mac Game ChipWits, to run on slightly more modern 68K Mac Computers - PascalHarris/Chipwits-C
