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In memoriam: OSC and Deck

Bunsen

Admin-Witchfinder-General
In 1995, I was not a tech-head; I was a musician. Having recently dropped out of music school, I had moved to a large city to pursue my dreams of composition and performance. Looking back 15 years (wow), it is surprising to think that multi-track, release quality music recorded at home was once a revolutionary, unheard of, and world-changing idea.

If you wanted to record and release music to the general public, you gigged and gigged until someone from a huge multi-national corporation noticed you, and if you were lucky they would give you the keys to the magic kingdom - the recording studio - whilst tying you up in a life-sapping contractual nightmare from which you were lucky to emerge with a cent. If you were really swish, you had a four-track, analogue cassette-based recorder at home to knock out demos, but there was no way you would ever release something recorded on that POS. If you wanted a professional demo, something worthy of shopping around to the industry, it cost you an arm, a leg, two kidneys, and your first born child.

At school in '93, we used 16 and 32 track analog tape in purpose-built studios costing hundreds of thousands of dollars in a $3 million building. A reel of 1 inch tape cost $250 - and you had to buy your own. ProTools was still being assessed for purchase until after I left. We used Atari 1040s and 540s - 10MHz 68000s - for MIDI composition, hooked up to racks of $2,000-plus ROMplers, analog synths, and hardware samplers - if you could squeeze in a booking. If you wanted to work with MIDI and live audio - guitars, vocals, etc - at the same time, you had to record a sync track - through another $1000 piece of equipment - onto one of those precious tape tracks. Then you had to play it all back while "flying" the desk - moving all those faders and dials with your actual hands (or those of an engineer) at the right time, and the right amount, to get the results you wanted on your finished stereo master. Automation? Ha! Maybe in a couple of years we'll look into it.

And this was the largest and best facility for hundreds of miles in any direction.

Digidesign's ProTools rigs were so outlandishly expensive, and tied up with their dedicated DSP hardware, that it remained a tool for those already flush with funds - the medium to large studios. Then ADAT emerged, with 8 tracks of CD quality digital recording onto VHS video cassettes for under ten grand.

Iva Davies from Australian band Icehouse was a guest lecturer at our school; he raved about ADAT and how purchasing one had transformed his workflow, and was transforming the industry. He could sit at home overlooking the Pacific beaches, with his Prophet, a mixing desk, a guitar, a microphone, and a drum machine, and put together an entire album. The mid-level recording studio industry was in a death panic, and indeed over the following decade their business model collapsed, their $100,000 machines being run out of town by artists and small bands working in their bedrooms and garages.

Then along came three guys from San Francisco with Deck. $400 and a Mac - that was it. From your ideas and talent to a releasable product. In theory at least - if you really wanted to polish it up, you took it downtown to a ProTools studio and fed it through their Neve desk and their valve EQs and compressors, all under the watchful eye of an experienced and competent engineer. But those endless, wasted $200-per hours of studio time while you thrashed out those ideas - that was a thing of the past. You (and your band if you had one) had the time and the luxury to noodle away for as long as you wanted, to get it sorted, without the sound of your credit card being siphoned in the background.

This is the sort of workflow, the convenience, we take for granted now (grumble, kids these days, etc). At the time though, Deck was the only game in that end of town, and it changed everything. It was a revelation.

Deck was the reason I bought my first Mac, and the reason I'm here today. Deck (and later, Logic) are still the only pieces of software I ever purchased new, at full retail. In fact, I bought Deck, and then went looking for a Mac to install it on (a 6100/60, which I still have around here somewhere). It was either Deck and a Mac, or an Atari, analog tape and an analog mixer. The latter would have either been crappy, or run into many more thousands of dollars.

This was also my first experience of the bitter taste of vaporware. A sales rep whispered to me that OSC were about to release an 8 channel audio input output box, connected via SCSI, for US$800. Unheard of! Can't wait! Yamaha's CBX series cost five times that for half the channels.

Then Macromedia bought out OSC, and the rest is history.

Enjoy the following article; the meteoric rise and fall of OSC. I did, and it inspired me to write this post.

http://sitenoise.com/deck/index.html

 

Bunsen

Admin-Witchfinder-General
Found a few other links regarding OSC and Deck:

Archive of OSC magazines & other printed stuff

OSC - About The Software Deck II

To give you some idea of the coolness:

  • No additional audio hardware required on PowerMac or AV Quadra
  • 8 tracks on 6100, 10 on 7100, 12 to 16 tracks on 8100
  • 6 tracks on 660AV, 8 on 840AV
  • 4 to 6 tracks on Mac IIx or higher with Nubus sound card
  • 999 virtual tracks
  • Automation of every parameter
  • Bunch more at the link above.


Bear in mind: I had just walked away from a multi-million dollar installation that had some of these features, and that I was lucky to wrangle a couple of hours a week in. For $400 and a second hand Quadra, I could do this at home whenever I wanted. It was astonishing.

Metro was the companion MIDI sequencer app that synced with Deck. Looks like it made it this side of the millenium, intact, improved and running on OS X

 

H3NRY

Well-known member
Yeah, OSC was hip. I have Deck II and Metro 5 on the shelf above my desk. But I used then and still use Vision, which is a similar tale of a talented, high flying musical software company which sold to the big corp (Gibson Guitars, in this case) and was killed by the suits. :'(

From time to time, I think I should switch to Logic or some modern software, but I still haven't found the limits of Vision, and it's like the old familiar piano I know how to play with a bit of feeling. Of course I'm no musician, but if Segovia could play the same familiar axe for 20 years, I figure I can too.

 

Bunsen

Admin-Witchfinder-General
I played electronic music with Clan Analogue for ten years. Now I'm more interested in electronic design and I'm teaching myself, getting a lab, tools and parts set up to design and build my own instruments, sequencers and controllers.

 

avw

Well-known member
Yeah, Deck was a hammer! I remember we realised several multitrack projects at my 6100/60 with 16MB Ram. And when I became my G3 Upgrade and 136MB Ram, we even did a filmproject. Importing the whole PAL film as SVHS with the 2 MB graphic card to Deck, and did all the dubbing where the original tone was not usable. We had running the film inside Deck plus up to 8 tracks without any problems.

But the hardest thing in this direction is my MegaST with an Digidesign soundcard for MegaBUS. This one had a 16MHZ 56001 DSP and a adapted Sounddesigner II software. So the 4MB/8MHZ Atari is able to run SDII without problems and for example realtime scrubbing (foreward and backward) at two tracks. This all in 16BIT 48KHZ - in the year 1988!

 

CJ_Miller

Well-known member
Thanks for reminding me about this! The links are great, I am reading the Audio Anarchist newsletters now. I think that the corporate attitude is still out there, but it seems to me that there is more indie development than ever now. There are home made DAWs, sequencers, editors, instruments, effects. I only tried Deck once years ago, but it was basically just a quick tour, and I was t00 n00b to have any meaningful opinions of it.

I have read many different things about Deck, in its various incarnations, through the years. For instance using 68k AV DSP. But also using Korg 1212 DSP? That's PCI so must be a later version. Also I know that Bias had a Deck for OS X. Any chance somebody can sketch out what the capabilities of the various Decks were? Too bad OSC let it go, sounds like they had a good thing going. When I first saw the thread title I thought it meant that Deck was still around, but that support for Open Sound Control was broken!

 

Bunsen

Admin-Witchfinder-General
As I recall it, Macromedia did sweet nothing with Deck, and sold it on to Bias who supported it for a while, before selling it off to someone else. I don't know where it went after that. I'm pretty sure 2.4 was the last update ever released, and that was when it was still in OSC's hands!

 

avw

Well-known member
Deck went nowhere. You can still order it from Bias for $399 http://bias-inc.com/

The last version is Deck 3.5! I got 3.5 at MacOS 9.1 running. It´s a nice application.

 
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CJ_Miller

Well-known member
If I had to guess, I would say that between Macromedia and Bias that it sounds like they did basically two things: 1. add support for a few newer audio cards, and 2. " plugin formats. Not revolutionary developments, but perhaps useful to some people, if they work. What I read (on Sound on Sound maybe) was support for some DSP on the Korg 1212. I don't have a 1212 but soon after that was their Oasys PCI which I do have, and love. This is daydreamy fluff but I wonder if Deck can do DSP on the Oasys also... Probably not because I am sure I would have heard about it. >sigh

 

Bunsen

Admin-Witchfinder-General
Well there's one feature on their description of 3.5 which is definitely new - support for OS X. >16 bit sampling would have been nice.

 
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