LaPorta
Well-known member
Hello there everyone,
So, I made it here to Fort Wayne, and have started setting up my basement stuff here. Got a new desk for my IIfx, and wanted to turn it into a real dual-screen machine for a few reasons. I wanted the main one to be the Apple Color Monitor at fixed 640x480, as games work better on it than the LCD via adapter, etc. So, I have that running off a SuperMax NuBus card...works just fine. The external LCD I have running off my RasterOps card, which is a beast, it can run 1024x768, millions of colors if I wanted, but I have it set lower than that usually.
Here is the conundrum: I have the CRT set as the primary monitor with menu bar in the Monitors control panel. Running 7.1.1, monitors work fine. Main screen is positioned to the left physically and electronically, each bordering one another so that you can move the mouse straight between one and the other left and right.
Most games (Crystal Quest I tried) run on the primary monitor as one would expect. Spectre, the game I really want to run on the CRT, behaves weirdly: the startup splash screen shows on the primary CRT, but then both monitors go black and the game runs on the secondary (LCD) screen, which is specifically what I don't want. The game is mostly black with vector graphics, and the weird refresh rate incompatibilities show up on the LCD, which is irritating.
Thoughs on why this happens? Programming in the game itself? Any way to force it to run on the main screen? I thought to just shut the LCD off, but on these old machines, if the NuBus card is in there, the machine thinks there is a monitor regardless of one being connected, so this shouldn't affect anything.
Any suggestions would be appreciated.
So, I made it here to Fort Wayne, and have started setting up my basement stuff here. Got a new desk for my IIfx, and wanted to turn it into a real dual-screen machine for a few reasons. I wanted the main one to be the Apple Color Monitor at fixed 640x480, as games work better on it than the LCD via adapter, etc. So, I have that running off a SuperMax NuBus card...works just fine. The external LCD I have running off my RasterOps card, which is a beast, it can run 1024x768, millions of colors if I wanted, but I have it set lower than that usually.
Here is the conundrum: I have the CRT set as the primary monitor with menu bar in the Monitors control panel. Running 7.1.1, monitors work fine. Main screen is positioned to the left physically and electronically, each bordering one another so that you can move the mouse straight between one and the other left and right.
Most games (Crystal Quest I tried) run on the primary monitor as one would expect. Spectre, the game I really want to run on the CRT, behaves weirdly: the startup splash screen shows on the primary CRT, but then both monitors go black and the game runs on the secondary (LCD) screen, which is specifically what I don't want. The game is mostly black with vector graphics, and the weird refresh rate incompatibilities show up on the LCD, which is irritating.
Thoughs on why this happens? Programming in the game itself? Any way to force it to run on the main screen? I thought to just shut the LCD off, but on these old machines, if the NuBus card is in there, the machine thinks there is a monitor regardless of one being connected, so this shouldn't affect anything.
Any suggestions would be appreciated.