Yea, I dont know.
I never studied computer graphics much so all the fancy features of newer or more advanced hardware is beyond my current knowledge scope.
Only thing I have ever done, was draw directly into framebuffer memory.
In case your curious what I was talking about, its this:
Thats an un-accelerated 68010 system that I wrote a new program for. (Original was downloaded over satellite and is long since gone with the death of analog subcarrier)
I even had to write a mini stack/task switching kernel so I could run parallel graphics operations without one stalling another.