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  1. Hi @mdanh2002 thanks a lot for the post, it has already put me on a better path to getting my setup working. Unfortunately there seems to be some features that are for some reason still not available even after I followed the guide you wrote. For example, function calls are not recognized by the IDE, however datatypes are highlighted correctly, as you can see below (sorry for the bad picture. I'm traveling at the moment). I can also follow the includes, it just seems that the function calls for some reason are not recognized. Do you have any suggestions of what I might be doing wrong?
  2. So, after messing around a bit, I think I finally got it to sort of do what I want. The trick in Visual Studio Code, was to edit the c_cpp_properties.json file, and include the following: "includePath": [ "path/Retro68-build/toolchain/CIncludes", "path/Retro68-build/toolchain/m68k-apple-macos/include" ], This will enable the syntax checking, as well as jump to definition, which is exactly what I needed. I'll be playing around a bit more, to see if I can get the build process refined a bit
  3. Unfortunately it looks like Visual Studio for Mac isn't fully compatible with the Windows version. When I try to open the project you linked, the IDE doesn't recognise. I've been messing around with Visual Studio Code, and I have gotten a little further, but I'm not completely happy yet. I'll keep trying though! Thanks a lot for the tips so far
  4. This is exactly what I've been looking for! I am downloading Visual Studio now, and I'll try to get it working
  5. Hi ants, thanks for the answer! I am not bound to Codelite, I only mentioned it because it seemed that most people have had success in integrating the code completion and build process into it. Were you able to get code completion working in Visual Studio?
  6. I've been trying to setup Retro68 for quite a while on my Macbook. Initially, I was unable to compile the project, but after trying it enough times, I at least got far enough in the compilation process to have a working 68K toolchain. It was mentioned in some other posts, as well as in this blog post, that it is possible to setup Retro68 to work with the Codelite IDE. I have however not been able to setup Codelite in such a way as to have code completion and building from the IDE. I was hoping, that there is maybe someone in the community who can maybe write a tutorial or something on how t
  7. Haha, luckily for me, I developed it for MacTCP, so that is not an issue I am actually quite far already, and I'm sure I can finish it on my current setup, but I would love to do some refactoring and that is just such a mission in CodeWarrior Thanks a lot for the reply, btw!
  8. Hey @ants would you mind posting how you set up Retro68 (in a seperate thread) on a modern PC? I’m writing a chat app for 68K macs, and it’s getting pretty big. I would love to be able to use a newer IDE than Code Warrior. CG
  9. Hey, sorry for the delayed response, and thanks a lot for the suggestions! The solution suggested by ktkm sounded like the least effort, as I already have ResEdit installed, so I thought I would give it a shot. After making MacTCP visable with ResEdit, I was able to delete it from my Contol Panel. I did have Open Transport installed at some point, but I thought I removed it. I ran the uninstall for OT again, and after it completed, I could successfully move MacTCP to the control panel. After doing this, my SE/30 happily connected to the internet for the first time ]'> Thanks a l
  10. Hey guys, I'm having this super annoying problem at the moment. I downloaded MacTCP, and when I try to drag it into my Control Panel, I get the message: "You cannot move MacTCP to the folder Control Panel, because an invisible item with the same name already exists in this location" Is there a way for me to unhide this invisible item? Or to delete it or something? I have tried searching for "MacTCP", but nothing is found. When I try to run MacTCP from another folder, my whole system freezes, so apparently I can't do anything until I have solved this problem. Any advice woul
  11. If those words are unknown to you, then that book is right up your alley. They explain everything from the beginning without assuming prior knowledge from the reader (besides of course some programming knowledge). I really think it is a good starting point for getting into the whole swing of things. When it comes to .sit files... I don't know what the best method is, but I can tell you what worked for me: First I formatted a floppy disk on my SE/30 (so you on your Classic), then, using a USB floppy drive, I used dd on my MacBook (it also works in Linux of course) to make an image of the flop
  12. I have the Macintosh Programming Primer, and I found it to be very informative. It really holds your hand when it comes to using the Toolbox, using ResEdit, and they have complete code examples that you can type out and change if you want. If you have previous programming experience it might go a little slow, but it's worth reading everything. If you want to do application programming, I think this would be a great place to start.
  13. Thanks for the replies! The Inside Macintosh links really helped! Using it, I was able to send a stream of data over the serial port to control my Raspberry Pi! The plan now is to implement some home automation with the Mac as the control Thanks a lot guys
  14. Hi, So, I would like to do some "network" programming on my Macintosh SE/30, if it is possible. I am fairly versed in C, and I was hoping that I would be able to listen to as well as write to the ports. Unfortunately, I have been unable to locate any reference to how it might be possible to do this. Does anyone know how to listen to a port using C, or any other programming language for that matter? During my search, I saw someone was able to communicate to an Arduino using a vintage Mac, so I assume it must be possible to read and write to the ports... Any suggestions? Thanks a ton
  15. Thanks to the amazing Michael, my little Mac is officially running on a SCSI2SD. Now I am quite sure that the heads of my floppy drive are misaligned. I cannot see any disks made using HFVExplorer (it always asks to initialise the disk), and when I format a floppy using the mac and try to read it on HSVExplorer, it isn't picked up at all. I'm not really sure how I'm gonna solve my new problem, but hey, at least my little pride and joy is booting! I was thinking of making a null cable... any thoughts on that for transferring files between computers?
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