Suitcase fonts

tonyrh

6502
Hi,
I'd like to extract a font from a System 7 game and use it in my modern linux machine.
I can use ResEdit 2.1.3 in System 7.5.5 (minivmac) to copy the FOND and NFNT resources from the game in a new file, and then copy that file into System Folder - Fonts. The font is then available in SimpleText etc.
Now I'd like to get that font file outside of minivmac and convert it to a format suitable for linux or windows.
As I understand it, the bitmap fonts are stored in the resource fork in System 7, so I don't have a way to handle that in a modern system. If I try to use ExportFL from minivmac to copy the font file I made with ResEdit I get a 0 bytes file in the linux filesystem.
Maybe I should focus on converting the font file inside minivmac, but I don't know of any68k era app that could convert a suitcase bitmap font in a format suitable for export.
Any hints?
 
Thanks for your reply!
I tried Metamorphosis and while it's working fine with suitcases with TrueType fonts inside, it appears to have troubles with bitmapped fonts inside suitcases.

Screenshot From 2026-02-20 14-58-08.png

In this screenshot I think a "bitmap font file" maybe refers to BDF files by Adobe or something like that.
Anyway, it specifies "TrueType suitcase file" and indeed bitmapped suitcase files do not work...

The only way I was successful to extract the fonts I wanted was by using resource_dasm on a macbook running Sonoma. Apparently the resource forks get preserved when copying files from minivmac to an APFS volume, but they get lost when copying files to a ext4 linux filesystem.

What I got from resource_dasm is a text file describing the glyphs in the font (offset, width...) and a bmp image file for every glyph. I'm confident I'll be able to make a usable font (PCF or OTB) from those eventually.

Thanks again!
 
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