The Amiga woudl almost have to be using graphics acceleration
I spent the last several months writing routines and drawing graphics on bare metal 68K systems, although it does work ok, its still kinda slow. and thats even with the GCC optimizer cranked all the way up and integer-only math.
it would take hyper-optimized routines especially using the 68k move.m instruction multiple registers into video memory to get any kind of speed. GCC wont do this.