I usually go as low as using the Mac Plus as a target, using:
-Symantec C++ 6.0
-Using MacTraps and/or ANSI
-Default compiler settings, at least 384K of partition memory for the app
However, that starts to fail if I try launching those programs with a 512K emulated in Snow, Finder 4.1, using its 64k ROM file. I get a mac bomb ID=02.
I've tried:
-using the "Old MacTraps" library instead of "Mac Traps"
-lowering the partition memory used to 256K
-forcing the compiler settings to use 1-byte alignment for structs
None of those move the needle.
Do you absolutely have to use something like THINK C 3 or 4 to get there?
edit - Finder 4.1 under a Plus is able to launch my program, so it's not a Finder/System issue.
-Symantec C++ 6.0
-Using MacTraps and/or ANSI
-Default compiler settings, at least 384K of partition memory for the app
However, that starts to fail if I try launching those programs with a 512K emulated in Snow, Finder 4.1, using its 64k ROM file. I get a mac bomb ID=02.
I've tried:
-using the "Old MacTraps" library instead of "Mac Traps"
-lowering the partition memory used to 256K
-forcing the compiler settings to use 1-byte alignment for structs
None of those move the needle.
Do you absolutely have to use something like THINK C 3 or 4 to get there?
edit - Finder 4.1 under a Plus is able to launch my program, so it's not a Finder/System issue.

