Recent content by thecloud

  1. thecloud

    Lunacy - Lunatic Fringe on modern macOS

    1.0b2 works great for me! Thanks for making this and keeping the game alive. I'm going to have to play a lot more if I want to get on the high score board again. Looking forward to the full release of your app that can play any AD module!
  2. thecloud

    Lunacy - Lunatic Fringe on modern macOS

    Turns out it's the copy of Lunatic Fringe I was using. I replaced it with a known good copy and Lunacy is now working fine. However, the old copy is working well with Fringe Player 2.0 on a Snow Leopard system, and doesn't seem obviously corrupt. I'll compare the resource forks and see what's...
  3. thecloud

    Lunacy - Lunatic Fringe on modern macOS

    Weird. I brought up Tahoe 26.5 in a VM (running on the Sequoia machine, an M4 MBP) and it has the same issue with no action keys being recognized. Everything else about the emulation appears to be flawless, except the game can't actually be played because the ship can't move or fire. There may...
  4. thecloud

    Lunacy - Lunatic Fringe on modern macOS

    What macOS did you use to build/test on? I will try testing on Tahoe to see if it works ok there.
  5. thecloud

    Lunacy - Lunatic Fringe on modern macOS

    Tried it on Sequoia. Command toggles the help screens. Control and Caps Lock are both recognized and the game loads up and starts... but no other keys are recognized. The action keys shown in Lunatic Fringe itself do not function, and if I configure a custom set of keys in Lunacy's settings...
  6. thecloud

    Bus Error when mounting Netatalk shares

    It would be marked "Verify / Not To Be Fixed" and sent back to you with a note that AFP is no longer supported, and SMB is the replacement. :(
  7. thecloud

    More tales from Bandley 3

    That hat is tremendously cool! And so different to the Apple of the following decade. When eWorld launched, employees were given souvenir "hard hats" made of flimsy yellow plastic. That plastic eventually became so brittle, the hat would shatter into pieces if you dropped it on the floor. It was...
  8. thecloud

    More tales from Bandley 3

    Last time I was on the Infinite Loop campus, the Bosendorfer grand piano was tucked away in a room called the Piano Bar, directly across from Town Hall where media events used to take place.
  9. thecloud

    Studio Session by Bogas Productions (1986)

    Todd Rundgren was a fixture at MacWorld Expo and its glow-stick afterparties in San Francisco, early '90s. He was using Macs to write and perform music, but was also doing development. One of his first products was a screen saver called FlowFazer. His company was called "Utopia Grokware" and it...
  10. thecloud

    Studio Session by Bogas Productions (1986)

    Consulair C was a superset of MDS, bundling those apps together with the C compiler. If Ty is saying that they got early access to the C compiler that made (high-level) Mac development possible, that very likely means Consulair C.
  11. thecloud

    Studio Session by Bogas Productions (1986)

    MDS was Apple's 68000 Macintosh Development System, which was written by Bill Duvall, the same person responsible for Consulair C. MDS only had an assembler, not a C compiler. More info at http://basalgangster.macgui.com/RetroMacComputing/The_Long_View/Entries/2010/3/13_Consulair_Mac_C.html.
  12. thecloud

    Studio Session by Bogas Productions (1986)

    The Super Studio Session program and manual are (still!) online at Steve's website. http://madcapps.com/bogas_productions.htm
  13. thecloud

    PM6500 and Upgrading to 9.2.2

    It sounds like AppleShare on the PM6500 is set up to try to mount shared volumes from the LC475 and SE/30 at startup. If those machines aren't up yet then it can't get to the point of needing to use their saved passwords. I would try moving aside (i.e. renaming) the "AppleShare Prep" file in...
  14. thecloud

    Dove MacSnap video issue

    Yes, you need the MacPlus/512Ke ROM, since SCSI support was not present in the original ROM for the Mac 128K/512K models. As for RAM requirements, it's unlikely that anything about the new ROM requires more than 512K (since it was present in the 512Ke, after all.)
  15. thecloud

    QuickTopix

    Was spelunking through some old disk images just now and found a copy lying about. It doesn't get past the splash screen before complaining about an initialization error, probably because it's running in an emulator and the drive isn't attached. Maybe it will work for you with real hardware.
Back
Top