Side note: I checked eBay for an Apple II Workstation card, with the vague idea that I might be able to put one in my Apple IIe and get it on GlobalTalk. There is only one available, new in box, and the seller wants... *puts pinky against lower lip* One Thousand Dollars. o_O
1991 was a good year for extensions and control panels, wasn't it.
Name: Scrolling
Year: 1991
Description: Provides "live scrolling" by dragging the scrollbar thumb; also lets you customize the scrolling speed and acceleration curve.
Name: MICN 1.3
Year: 1991
Description: Reclaims menu bar space by replacing any menu title (File, Edit, etc.) with a small icon. This is essential on smaller screens when working with applications that have too many menus to fit.
Yes, today's Snow build (1.4.1 756dbc1) has fixes that allow it to boot A/UX 1.1 and 1.1.1. Of course, if you're going to run A/UX at all, you probably want to use 3.1.1 rather than the early versions, but this is still a great validation of the hardware emulation.
(Sorry, this is a Mac II...
That's great, thanks!
Possible explanation for the lack of support: if you were writing software that used ADSP (or any other AppleTalk protocol) up through Mac OS 9, you were probably using a tool like EtherPeek on a Mac to capture and inspect packets, not tcpdump.
I should try to systematically gather a corpus of packets for testing, but here's some for Routing Information Update, Routing Information Acknowledgement, Routing Information Request, Routing Information Response, and Zone Information Response.
AURP packet dissection support has also been done; there is a plugin at https://github.com/bytex64/aurp-dissector which worked well for us this past March. As long as Wireshark is accepting PRs then maybe he can contribute this one as well.
1.0b2 works great for me! Thanks for making this and keeping the game alive. I'm going to have to play a lot more if I want to get on the high score board again. Looking forward to the full release of your app that can play any AD module!
Turns out it's the copy of Lunatic Fringe I was using. I replaced it with a known good copy and Lunacy is now working fine. However, the old copy is working well with Fringe Player 2.0 on a Snow Leopard system, and doesn't seem obviously corrupt. I'll compare the resource forks and see what's...
Weird. I brought up Tahoe 26.5 in a VM (running on the Sequoia machine, an M4 MBP) and it has the same issue with no action keys being recognized. Everything else about the emulation appears to be flawless, except the game can't actually be played because the ship can't move or fire. There may...
Tried it on Sequoia. Command toggles the help screens. Control and Caps Lock are both recognized and the game loads up and starts... but no other keys are recognized. The action keys shown in Lunatic Fringe itself do not function, and if I configure a custom set of keys in Lunacy's settings...
That hat is tremendously cool! And so different to the Apple of the following decade. When eWorld launched, employees were given souvenir "hard hats" made of flimsy yellow plastic. That plastic eventually became so brittle, the hat would shatter into pieces if you dropped it on the floor. It was...
Last time I was on the Infinite Loop campus, the Bosendorfer grand piano was tucked away in a room called the Piano Bar, directly across from Town Hall where media events used to take place.
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