Recent content by DW1992

  1. DW1992

    Generic Block Game - Happy #MARCHintosh 2026

    Cheers :) It was a lot of fun to try and write in a short turn around, and I learned a ton doing it. Now, if only I could remember it... :p As always, the fully commented C source is available, as well as the full CodeWarrior PRO 4 project folder, including all resources and libraries. Grab...
  2. DW1992

    WIP of my #MARCHintosh 2026 contribution project...

    Apologies, a week or so ago I realized this project was a lot more involved then I originally thought to do it how I envisioned. So, not abandoning it, but to have something fun for #MARCHintosh, I shifted and made a little Block game instead. Check it out HERE Will return to the tanks ASAP! 🥳
  3. DW1992

    Generic Block Game - Happy #MARCHintosh 2026

    Hi Everyone, Well, I wanted to build the top down re imagining of the Atari game COMBAT : Tank Pong for #MARCHintosh, but very quickly learned that to do it properly, I need a lot more time... and a lot more knowledge. 🤪 So I haven't given up on it, it's just been delayed. In the mean time...
  4. DW1992

    WIP of my #MARCHintosh 2026 contribution project...

    Thanks :) To be totally honest, I cheated... 🤫 I used Affinity Photo on my M1 Macbook Air, not Photoshop 2.5.1 on real 68K hardware for drawing the splash screen and all the assets (except for the tileset). I'm just so much more familiar with Affinity compared to 68K era drawing packages...
  5. DW1992

    Operation : PewPew! A new game for 68040 and soon... 68030

    Hi Nathall. Yes, sorry, I've been busy with work and kids, but I've got it running on real 030 hardware (a factory spec. colour classic, 16MHz 030) so it should be good for a CCII and LCIII etc... in the next version. I still have to check under System 7.6.1 as well as stop it form zeroing your...
  6. DW1992

    Operation : PewPew! A new game for 68040 and soon... 68030

    I'd love to, but I have ZERO experience with writing anything for apple talk. Might be a fun thing to explore once I have my Tanks game up and running to add a network 2nd player mode... but I'm getting way ahead of my abilities. lol 😋
  7. DW1992

    WIP of my #MARCHintosh 2026 contribution project...

    PewPew TANKS:2600 A new game for colour 68K machines (68030 and 68040) with 640x480 displays at 8bit colour depth. I was hoping to have a playable demo to release by this point, but still require a little bit (a lot) 🤪 more work on the tileset deployment logic before I'm happy to show the game...
  8. DW1992

    Aseprite tileset export into C array w/palette (LUA script & CWpro4 project)

    Thanks Trekintosh for the kind words! :) I was hoping someone would find it useful! It's great to see more people developing for these classic machines! I'm working on a tile based arcade style game right now for MARCHintosh, hoping to actually get it done, or at least a playable demo...
  9. DW1992

    Aseprite tileset export into C array w/palette (LUA script & CWpro4 project)

    Hello Everyone, I hope this is useful for others and I’m not 100% duplicating something that already exists… 🙃 I was looking for a way to export a tileset into a C array for use in a new game I’m writing in C using CodeWarrior PRO 4 on System 7. I want the tileset to be defined inside the C...
  10. DW1992

    Operation : PewPew! A new game for 68040 and soon... 68030

    UPDATE 1.5.1 Download the GAME .SIT HERE 💾 Download the full C source code, CodeWarrior Project folder, resources, etc.. HERE 💾 As requested... Some of the new features in 1.5.1 :) - A full top Apple Menu bar - The ability to override assigned the values based on CPU detection -...
  11. DW1992

    Operation : PewPew! A new game for 68040 and soon... 68030

    A few screenshots from the next update... Someone suggested I add a top Apple MenuBar, which was a great idea as it allows me a clean, 'mac-ish' way for the player to adjust the settings of the game to fit their specific hardware. Great idea! 🥳 The game uses the the machine's gestalt ID to try...
  12. DW1992

    Operation : PewPew! A new game for 68040 and soon... 68030

    Howdy Phipli, Main reason / excuse.. time. Working as a full time Firefighter and then taking the kids to their various sports and activities (no regrets, love it!) leaves very little down time to play with 40 year old software. 🙃 As for "explicitly blamed a standard Mac website", since the...
  13. DW1992

    Operation : PewPew! A new game for 68040 and soon... 68030

    Hi nathall, I'm sorry it's doing that, but thanks for testing! 🙃 I see the app's icon isn't showing either, so I'll have to create a system 7.6.1 environment and try to replicate it. The highest I've tested with is 7.5.5, not that the System version might be the issue. There's a good chance...
  14. DW1992

    Operation : PewPew! A new game for 68040 and soon... 68030

    One more update... CRITICAL UPDATE 666 was found in one of the compiled versions, so I'm replacing everything with this verified CLEAN version. Good lesson to double check the free downloads of dev tools from the standard mac websites. The game itself and the source code .SIT archives...
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