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Hi @mdanh2002 thanks a lot for the post, it has already put me on a better path to getting my setup working. Unfortunately there seems to be some features that are for some reason still not available even after I followed the guide you wrote. For example, function calls are not recognized by the...
So, after messing around a bit, I think I finally got it to sort of do what I want. The trick in Visual Studio Code, was to edit the c_cpp_properties.json file, and include the following:
"includePath": [
"path/Retro68-build/toolchain/CIncludes"...
Unfortunately it looks like Visual Studio for Mac isn't fully compatible with the Windows version. When I try to open the project you linked, the IDE doesn't recognise. :-/ I've been messing around with Visual Studio Code, and I have gotten a little further, but I'm not completely happy yet...
Hi ants, thanks for the answer!
I am not bound to Codelite, I only mentioned it because it seemed that most people have had success in integrating the code completion and build process into it. :)
Were you able to get code completion working in Visual Studio?
I've been trying to setup Retro68 for quite a while on my Macbook. Initially, I was unable to compile the project, but after trying it enough times, I at least got far enough in the compilation process to have a working 68K toolchain.
It was mentioned in some other posts, as well as in this...
Haha, luckily for me, I developed it for MacTCP, so that is not an issue ;) I am actually quite far already, and I'm sure I can finish it on my current setup, but I would love to do some refactoring and that is just such a mission in CodeWarrior :-p
Thanks a lot for the reply, btw!
Hey @ants
would you mind posting how you set up Retro68 (in a seperate thread) on a modern PC? I’m writing a chat app for 68K macs, and it’s getting pretty big. I would love to be able to use a newer IDE than Code Warrior.
CG
I guess I could do that, but there are more declarations that follow, which pose the same question.
/* 8-bit quantity */
typedef UInt8 b_8;
/* 16-bit quantity */
typedef UInt16 b_16;
/* 32-bit quantity */
typedef UInt32 b_32;
Would just changing them to:
/* 8-bit quantity */
typedef...
Hi guys,
I have been planning on programming an internet-aware application on my SE/30 for a while now, but I have been stuck on one issue: I cannot seem to find a version of MacTCP.h that will compile! I have tried compiling using THINK C 5.0, as well as MPW. I currently have the header file...
Hey, sorry for the delayed response, and thanks a lot for the suggestions!
The solution suggested by ktkm sounded like the least effort, as I already have ResEdit installed, so I thought I would give it a shot. After making MacTCP visable with ResEdit, I was able to delete it from my Contol...
Hey guys,
I'm having this super annoying problem at the moment. I downloaded MacTCP, and when I try to drag it into my Control Panel, I get the message:
"You cannot move MacTCP to the folder Control Panel, because an invisible item with the same name already exists in this location"
Is there...
If those words are unknown to you, then that book is right up your alley. They explain everything from the beginning without assuming prior knowledge from the reader (besides of course some programming knowledge). I really think it is a good starting point for getting into the whole swing of...
I have the Macintosh Programming Primer, and I found it to be very informative. It really holds your hand when it comes to using the Toolbox, using ResEdit, and they have complete code examples that you can type out and change if you want. If you have previous programming experience it might go...
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