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Super Mario Bros. for the IIgs

Dog Cow

Well-known member
Oh yes, it is true! Have you ever played Super Mario Bros. on the NES? If so, then you're in for a treat, because now you can play it on your Apple IIgs as well.

http://iigs.dreamhost.com/smb/smb.html#screens

It is a pretty good emulation of the NES game. Game physics and sound differ, and only the first few levels are playable, but it's still quite impressive. I believe it is one of the only full-screen scrollers for the Apple II or GS.

Note: this really needs to be played on a real IIgs for best performance. I've tested it on a ROM 01 and ROM 3 machine. It will fit on an 800KB disk and you need about 200KB of free RAM.

Screenshots:

http://macgui.com/gallery/showphoto.php?pic_id=1142

http://macgui.com/gallery/showphoto.php?pic_id=1141

http://macgui.com/gallery/showphoto.php?pic_id=1140

http://macgui.com/gallery/showphoto.php?pic_id=1139

 
Last edited by a moderator:

II2II

Well-known member
I think I played that one almost a decade ago. }:)

It was a nice port from what I recall.

 

foody

Well-known member
I managed to transfer ALL THE files to my Apple IIgs but when I double click it on System 6.0.1 it doesn't work, it says it cannot find the Application to execute it and when i try it from prodos it says " Mismatch" or something that. I tried running it as:

BLOAD not work

BRUN not work

LOAD not work

RUN not work

Double clicking the icon on System 6.0.1 not working.

 

MacMan

Well-known member
Note: this really needs to be played on a real IIgs for best performance. I've tested it on a ROM 01 and ROM 3 machine. It will fit on an 800KB disk and you need about 200KB of free RAM.

Excellent! :D

 

foody

Well-known member
I actually got it working, DUDE IT IS THE BEST GAME EVER!! FOR SOME REASON ON APPLE IIGS MODE IT KICKS NINTENDO MODE ON THE BUTT SO BADLY IT IS NOT EVEN FUNNY!! * sigh * I wish we rebirth Apple II gs game development and make ALL AWESOME cool APPLE II GS games, ESPECIALLY RPG!!!!

 

Dog Cow

Well-known member
I will have to play that game, uses the IIgs joystick for control?
No, you use Command key for jumping, option for run (and fireballs if you have it), and the numeric keypad for going left, right and down.

I managed to transfer ALL THE files to my Apple IIgs but when I double click it on System 6.0.1 it doesn't work,
How did you transfer the files? You should have the ShrinkIt .shk file sent to your IIgs, then use the GSHK program to un-shrink it. Otherwise, if you try to send the files "out in the open", the file types will get messed-up.

 

barana

Banned
I actually got it working, DUDE IT IS THE BEST GAME EVER!! FOR SOME REASON ON APPLE IIGS MODE IT KICKS NINTENDO MODE ON THE BUTT SO BADLY IT IS NOT EVEN FUNNY!! * sigh * I wish we rebirth Apple II gs game development and make ALL AWESOME cool APPLE II GS games, ESPECIALLY RPG!!!!
foody, the apple 2 community isn't quite like the amiga community but, the centre of modern day development is at a2central.com c u there!
 

magnusfalkirk

Well-known member
It was a nice port from what I recall.
Yes, and I hope he updates it sometime.
read the readme , he says he hit a wall and couldn't go any further. and released it in the hope someone could do something with it.
You might be interested in checking this out:

http://www.iigs.dreamhost.com/bitbybit/

He's gone on to trying to turn the SMB stuff into a toolset for the GS that people can use to write their own games.

Dean

 

Dog Cow

Well-known member
It was a nice port from what I recall.
Yes, and I hope he updates it sometime.
read the readme , he says he hit a wall and couldn't go any further. and released it in the hope someone could do something with it.
I don't recall him saying those exact words! What I do remember him saying was that you could press the i key to get interlace mode, and I tried that but it did not work.

 

foody

Well-known member
It was a nice port from what I recall.
Yes, and I hope he updates it sometime.
read the readme , he says he hit a wall and couldn't go any further. and released it in the hope someone could do something with it.
You might be interested in checking this out:

http://www.iigs.dreamhost.com/bitbybit/

He's gone on to trying to turn the SMB stuff into a toolset for the GS that people can use to write their own games.

Dean
I clicked your link there but I did not find anything in the website mentioning a Super Mario Editor for the Apple II gs!

 

barana

Banned
It was a nice port from what I recall.
Yes, and I hope he updates it sometime.
read the readme , he says he hit a wall and couldn't go any further. and released it in the hope someone could do something with it.
I don't recall him saying those exact words! What I do remember him saying was that you could press the i key to get interlace mode, and I tried that but it did not work.
no they aren't his exact words, i had this same conversation four years ago on comp.sys.apple2 then, i was asking th e very same question.
 

Dog Cow

Well-known member
Yes. It's quite a common sight in the old Apple/Mac world. Moof! Rainbow dogcow comes from one of the color Stylewriter page setup dialog boxes.

 
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