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Typically, for windows you use ResEdit to define the window properties, but laying out and managing the controls in the window is on you. You can create the controls in ResEdit or just define them in code, but it depends on your use case. As @joevt points out, you can create a moveable modeless...
Hijacking this thread - has anyone made a similar set of 3D-printable clips but for the RAM SIMM sockets? The SE/30 that I'm repairing has a few of the SIMM tabs broken off and rather than replacing the SIMM sockets (definitely beyond my skills rn) I'd like to just make sure the RAM SIMMs are...
I don’t know if it’s necessary, but I get good use out of my 7100 as a development machine. The PDS card for video definitely makes usability easier and if you ditch the floppy drive there’s room for the OG hard drive and a BlueSCSI, or similar, depending on your setup.
Oh yeah, that would be a last resort. At the moment, the JSON will be streaming in so a SAX-style parser would likely work well so I can just pick off the key/value pairs that I want without reductive pre-processing.
Apple's installer SDK for 3rd-party developers was a tire fire of complexity. There's an Apple app called "Capella" (I think) that was written by one of their Japanese software development teams and did a fairly good job of reasoning about the installer script files a bit easier. Like others...
Yeah, this is where the MP APIs will come in handy. At a minimum, my plan was to move the parsing off to a thread and I may target Mac OS 9+, which means that preemptive threads will be available for this type of operation. I did some work using them a loooooong time ago, so may dive back in. At...
Thanks! I’m going to use a very conservative paging approach to grabbing the JSON-formatted content and need to do a bunch of testing to see what’s reasonable for memory consumption and how much heap I need to give my app. I’m not targeting low end Macs as a PowerPC Mac will be necessary.
My use case is retrieving a JSON stream and likely writing it to disk, then breaking it up based on the topmost enclosing objects, then running those through a parser to pull out what I need and display to a user. I’m doing this all in C and embedding a JavaScript engine feels like a lot of...
Has anyone come across a JSON library for Mac OS or ported one? I've looked at the following:
cJSON - pretty lightweight and has hooks for custom memory management, so started playing around with having it use Handles for relocatable memory
Jansson - nice API and powerful, but could be a beast...
Thanks all for the help. Luckily, there’s a great shop fairly close to me that does recaps and am going to have them handle this job. As much as I’d love to give it a go, I’m going to focus on some simple projects to practice my soldering skills and work my way up.
I have a PM7100/80 that’s running fine, and the motherboard is pretty clean (some dust buildup that I try to blow away) but am concerned about the lifespan of the caps. I have limited experience with soldering and motherboard repair - how much should I worry about my system? I may try to find...
I took a stab at this as well earlier this year, but focused on getting it building under Code Warrior 8 and running on PowerPC Macs running later versions of classic Mac OS (I'm running Mac OS 9.x). To avoid porting too much stuff, I used GUSI to handle some of the UNIX-y things that classic...
Hi all - I'm working on porting some old code and running across a dependency on a library, DCon, that I remember in name only. Searching for it is difficult (given the name collision with the insecticide) and wanted to see if any of my fellow classic Mac OS developers could point me to a copy...
I think the issues are a me problem -- I had gcc 7.5.0 from Tiger brew installed but never updated the path to the compilers when setting the gcc options for Retro68 build 🤦♂️
It's building now and hopefully will finish without issue and I can get my entire build toolchain in order. There's a...
Oh yeah, I plan on using retro68 to get all the libs built. I'm actually having trouble getting it to compile properly on Mac OS X Tiger 10.4.11 on my PowerBook G4/500, but will spend some time trying to debug it this weekend. I don't have the compile error handy, but it was an issue with...
Late to this thread but you might want to check out a fork of PolarSSL for classic Mac OS - it's not currently compiling for me on Mac OS X Tiger, but I'm working on some tweaks to see if I can get it running. There's an included CodeWarrior project but there's an issue with building a classic...
My issue with MacApp is that I loathe C++ and really don't want to code in ObjectPascal, either. I'm using Carbon because it's going to be easier to deal with running tasks than the classic WNE loop and I can get back to a reasonably modern OS. As much as I love System 7 and before, it's just...
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