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  1. Mu0n

    Making a 1-bit game engine

    Here's what I have: -modal tunes that use the square wave synth in some very old project -modal tunes that use the four-tone synth in some very old project -real time manipulation of the wave shape buffer with the mouse for a four-tone synth while it plays -MIDI in data coming from a piano...
  2. Mu0n

    MODTracker audio replay on early 68k macs

    @Snial since you're spending countless hours on this and I'm spending 0 hour on this, it makes more sense if you start a github repo for it. Feel free to borrow the little code I added last time I posted something. It makes no sense for me to host the code and for you to work on it, let's keep...
  3. Mu0n

    Programmatically (in C) send MIDI out signal from modem port, SE/30

    Wow guys, thanks for the high quality tutorial on variable types. I found very old documentation in which SerGetBuf uses ints instead of longs, maybe that was triggered the error for me. It's definitely a long in more recent documentation, including THINK Reference Viewer. The bad formatter...
  4. Mu0n

    Programmatically (in C) send MIDI out signal from modem port, SE/30

    found the error, I think! must also tweak the clock for the input side. and my MIDI controller has a habit of sending 0xFE (stay alive) bytes at regular intervals. I see the buffer steadily increase now. edit - I now have MIDI in successfully detected, filtered and sent out to MIDI out. In...
  5. Mu0n

    Programmatically (in C) send MIDI out signal from modem port, SE/30

    When adding a modal MIDI IN mode with this: else if(strcmp(answer,"i")==0) //put in input mode { printf("\nEntering MIDI IN mode. Click to escape."); while(!Button()) { nbBytes = 0...
  6. Mu0n

    Programmatically (in C) send MIDI out signal from modem port, SE/30

    step 1 done: I have cool ideas in store for step 2
  7. Mu0n

    MODTracker audio replay on early 68k macs

    cool stuff, can't wait to try your revamped version
  8. Mu0n

    MODTracker audio replay on early 68k macs

    @Snial if you're willing, do this on your end and feel free to invite me. You seem to have more fire lit up under you at the moment, but I'm glad to contribute minor stuff from time to time. I'm occupied by other projects right now.
  9. Mu0n

    MODTracker audio replay on early 68k macs

    @Snial here you go: https://github.com/Mu0n/NanoMac let me know if you want to be coauthor of this fork. Feel free to implement everything you posted about or more. I changed Str255 name; uint8_t *data; to globals for quick editing of the original project, this can be changed back or shoved...
  10. Mu0n

    MODTracker audio replay on early 68k macs

    I finally built Retro68, and NanoMacTracker soon after. here's some additions I fiddled with: 1) std file get dialog 2) during playback, shows the file name in the dialog 3) updates the StaticText dialog item to the chosen mod file, or AXELF.MOD if the file picking fails or returns nothing...
  11. Mu0n

    Retro68 build issues.

    I just now also reached success on building retro68 and the NanoMacTracker's current state
  12. Mu0n

    Retro68 build issues.

    file selectors used to be braindead simple by just calling a catch-all mac rom function and supplying it with up to 4 file extensions to get the filtering, it returned a file number to you after all was said and done. Then it got updated in later OSes.
  13. Mu0n

    MODTracker audio replay on early 68k macs

    As soon as I figure out how to get Retro68 going on my win11 machine, I'm happy to provide more useful information. I promise I'm not expecting this to be a fully functional product. I know this stage of development very well, most of my projects are right in that level.
  14. Mu0n

    MODTracker audio replay on early 68k macs

    this is a direct screenshot from my Mac Plus:
  15. Mu0n

    MODTracker audio replay on early 68k macs

    on a whim, I tried it under mini-vMac and no issue about reading other mod files renamed as song.mod! (my physical Mac Plus has 4Mb btw)
  16. Mu0n

    Retro68 build issues.

    That feeling of being outside, looking in? Check. That feeling that all guides online become obsolete after a year but are still up 5 years after their time? Check. I'm not particularly fond of doing the work to change compiling tools. More power to those who thrive on it and magically...
  17. Mu0n

    MODTracker audio replay on early 68k macs

    I used a Mac Plus, running 6.0.8. I tried to install Retro68 on my modern win11 PC inside a WSL window, followed a 2021 installation guide and I get show stopping errors during the process. I don't have a shred of Linux competence in my bones, so any small sidestep outside of an ELI5 guide is...
  18. Mu0n

    MODTracker audio replay on early 68k macs

    The project looks really neat! You've even made me attempt to install Retro68 after resisting it for several eternities, just because I want to check out the current state of your app! I tried playing a nirvana.mod renamed to song.mod, but even at 75kb, it complained it didn't have enough...
  19. Mu0n

    Programmatically (in C) send MIDI out signal from modem port, SE/30

    Update a year later: I have a robust standard midi file player that can load type 0 and type 1. Here's an example of 'human2.mid' a type 0 music file (from warcraft 1) My strategy was to parse the file first to detect the overall structure of all the different tracks of the MIDI file. Detect...
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