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  1. Mu0n

    Mac-a-Mug Pro, from Shaherazam (1986-87)

    here's a 3rd mugshot attempt to recreate the face of Kate (aka Ms. Fox), youtube channel https://youtube.com/c/MacintoshLibrarian… . I was granted permission to post her likeness:
  2. Mu0n

    Mac-a-Mug Pro, from Shaherazam (1986-87)

    Here's a second mugshot attempt to recreate the face of Jarrod Ford (aka gruz), of the youtube channel 'Classic Mac Gaming' https://www.youtube.com/c/insanelygruz , also the creator of Flappy Mac. I was granted permission to post his likeness and hopefully I'll be able to share others!
  3. Mu0n

    Mac-a-Mug Pro, from Shaherazam (1986-87)

    No and I'm scared to ........ I'll check it out.
  4. Mu0n

    Mac-a-Mug Pro, from Shaherazam (1986-87)

    You only get the smallest hints of smiles with this piece of software. Mugshots aren't happy shots. I highly doubt this was used outside of dinking around and entertaining kids and kids at heart.
  5. Mu0n

    Mac-a-Mug Pro, from Shaherazam (1986-87)

    Anyone familiar with Mac-a-Mug Pro? This was a commercially available MS Basic 2.0 program (!!!) made by James E. Haynor (Shaherazam) which let you do mugshots out of a selection of options for face parts and a few accessories (glasses, hats, etc). Some were very limited, some were more...
  6. Mu0n

    Déjà Vu from Rubicon Publishing

    @olePigeon Nope, think the other coast (kinda), think another country as well ;) But CopyIIMac was used to at least make a functioning physical dupe.
  7. Mu0n

    Déjà Vu from Rubicon Publishing

    Here's a direct capture of the gameplay (video captured from the analog board through a RGB2HDMI and sound captured from the headphone jack);
  8. Mu0n

    Reverse Engineering the Macintosh Plus PCB

    His preset for a Classic was for an earlier version of the kernal for the project, it had confounded me for a bit but I ended up finding it after a while, iirc it's in the Sampling menu. I half remember that I had to actively turning sync on green from on to off (dunno if it was my mistake or...
  9. Mu0n

    Reverse Engineering the Macintosh Plus PCB

    Nice work. I've successfully recreated Adrian Black's result on my Mac Classic 1, but I'm looking to repeat the deed on a Mac Plus. Do you mind showing me exactly where you intercept the hsync, vsync, video and GND on the Plus analog board? Did you need to add resistors to massage it into...
  10. Mu0n

    FOUND: 68KMDS version 2.0

    good job!
  11. Mu0n

    Super Studio Session - got the boxed version!

    Thanks to someone who acted as an american facilitator, I was able to purchase Super Studio Session from ebay from a seller who refused to sell to Canadians. After paying for all costs involved, it found me at my home today! Composer Ed Bogas teamed up with the likes of Steve Capps (which you...
  12. Mu0n

    New puzzle game for 68k macs

    I tried it out for the first time this week, here's what I learned: -you can attempt to find very efficient solutions with matrix algrebraic resolution, takes a while but there are online matrix calculators that can set this up -my girlfriend seems to be a LO savant and she can't explain her...
  13. Mu0n

    MacSnow - project in THINK C

    First testing is done in mini-vMac (I suspect a real Mac Plus is slightly even slower from memory with other tests years ago). This is a baseline without optimizing anything. I perform the screen->offscreen->screen an integer multiple of 50 times and check the difference in TickCount...
  14. Mu0n

    MacSnow - project in THINK C

    I wanted to do this for last winter, but I got sidetracked. Right now, I haven't even completed the proof-of-concept, but my goals are: phase 1: -Have a nice little demo program with a winter snowfall theme in the same vein as the famous C64 christmas demo, possibly with music out of the 4-tone...
  15. Mu0n

    The story of Dark Castle, the best 64K Macintosh game ever

    I recently bought the expanded edition and I am loving it. I really should read it besides a mac while loading a few games I've never heard of and try them out alongside the chapters. Just reached the Shufflepuck café part.
  16. Mu0n

    Don't use 16V SOLID Tantalum on SE/30 Motherboards

    JDW - this is hero's work. Very informative of the gritty details of capacitor failure parameters. I regularly teach physics class with too many theoretical concepts in not enough time and sadly, we never reach a point where we have time to discuss real world issues with circuits. I recapped my...
  17. Mu0n

    October 2021 Project: reverse-engineering Studio Session song format

    yup yup yup on all counts. Thanks guys!
  18. Mu0n

    October 2021 Project: reverse-engineering Studio Session song format

    Last bit of problem - I'm not sure I understand every seam of the bitwise operations when it's not done on longs as part of a char to short conversion on top of it. unsigned short result = 0; //wanna make sure bit 15 isn't doing funny business char *ptr; HLock(gHandleFileContent); ptr =...
  19. Mu0n

    October 2021 Project: reverse-engineering Studio Session song format

    I found the error! The condition that had to be met before I could extract the first 2 bytes to get the tempo was this: if(GetHandleSize(gHandleFileContent) ==noErr) The mixup is that I thought noErr was returned by GetHandleSize instead of MemError (which wasn't used here, but maybe...
  20. Mu0n

    October 2021 Project: reverse-engineering Studio Session song format

    FSGetFile has to report a good file record, FSOpen and FSRead have to return a noErr to get out of this loading block of code. fileSize is a long. I did check it with my debugger and I learned the hard way that an int wasn't enough, but I fixed it before my thead. As for 0x09B7, that's just my...
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