I was trying to pull out the analog board from an LC 575 (whose case sadly arrived quite broken via the post) and pulled a capacitor leg out in the process (doh!).
I'm trying to find a replacement but struggling to decode the capacitor details (see attached). As near as I can tell its an MKT...
Thanks for checking TechKnight. 2.1.2 looks like the last version of the 2.x series before they switched to Carbon. Interesting that 4.1+ can still target to 68K - might dust out the G5 and have a play!
I've been busy with some other things so haven't had a chance to work on 68kTube for a...
I'm using 2.1.2 I think. I found 3 to be rather buggy (strange changes to the run timetime as fast as I can see). However, I've found some odd issues in 2.1.2 with the project manager (files disappearing out of it, yet still be included during build) - so if there's a new 2.x series update I'd...
Thanks for testing Anon. Despite it's name, it's not currently working properly on 68k Macs.
QuickTime (via RB) doesn't like opening from a URL. It works on PPC for some reason, but not 68k. I can't find anything in the QT 4 documentation which says its limited to PPC so I think its a RealBasic...
I saw the crashes :) I'll look into an OS X port. I don't see it being an issue as it should run under Mono and encoding is done externally. FFMPEG is obviously ported to OS X. For QuickTime, on Windows I have written a small console app which lets you specify an encoding profile XML, source...
Forgot to put QuickTime on the server. So Cinepak is crashing it out. I'm fixing it right now.
Edit: All fixed, try now. If your hardware can do it, try h263 as the encoding is very, very fast.
Absolutely. I'm hoping to release a binary build for you to run your own servers this weekend. You'll need a YouTube API key, but that is very easy to get. The server is just a console app, so all you need to do is run an EXE, make sure Windows firewall doesn't block incoming connections and...
Hi All
I've created a special YouTube proxy and client for Classic Macs to search and view videos on YouTube.
If you want to give it a go I'm currently running a server. Download the client from https://github.com/pgodwin/68kTube/blob/master/Client/RealBasic/68kTube%20Alpha.sitand use the...
OK I've spun up a VM hosting the server. I'll probably keep it up for a month or so (as it's not exactly cheap to run). Download the client from https://github.com/pgodwin/68kTube/raw/master/Client/RealBasic/68kTube%20Alpha.sit, please it with the default server URL and fingers crossed it will...
Indeed, I haven't checked what's there yet. I'll extract SuperSocket from it soon and upload it so others can access it.
Edit:
Looks like SuperSocket has been wrapped up in the mbs networkplugin. I'll have to check with Christian before uploading it. It's compiled for PPC and x86 only by the...
Server and client published to GitHub at https://github.com/pgodwin/68kTube/
It's not quite ready for end-user consumption but it's enough to play with. The GitHub page has a screenshot of how it looks.
I haven't compiled the server yet. I've spun up a VM, but won't have time to configure it...
Traveling for work today, but hope to do a release tonight. Only issue is I didn't bring a classic machine with me and the emulators like to crash on network access so I can't promise it'll actually work!
Some good news. Christian sent me an old copy of his Monkey suite with a copy of SuperSocket, so will look at bringing that in.
I also worked out the weird QuickTime streaming issue. It looks like both recent versions of QuickTime and ffmpeg put an FTYP atom at the beginning of the file. I...
I think I might have misunderstood. It does transcode on an external machine via QuickTime ActiveX or FFMPEG (a BBB or RPI could also do the job, sans using QuickTime directly). I just meant that I don't think the DSP on the (AV?) Macs would be able to assist with any transcoding.
Transcoding is almost certainly out of the question. After all, if they could decode a h264 stream in real-time there'd be no need to reencode to another format. Best I think you could do with the DSP Macs is offload some codec operations from the CPU. A QuickTime codec could do it, but I'm not...
Not that I'm aware of, but that'd be a great idea, not limited to RB either. I've noticed a lot of the old resources, tools and documentation for classic MacOS development have slowly started to evaporate. It'd be nice try and capture/recover a lot of that in once place (and encourage...
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