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  1. VMSZealot

    If you could bring back classic Mac OS software, what would it be?

    CC_333 - Carbon is no longer supported, and even the nibs (UI definition XMLs) won't work anymore. It would be easier to rewrite from scratch. The route I'd take would be to reimplement MacWrite, write a reasonable simple spreadsheet, a simple flat file (early) version of FileMaker, a...
  2. VMSZealot

    If you could bring back classic Mac OS software, what would it be?

    Are you sure about that? FontLab looks like a Mac app to me… https://www.fontlab.com/font-editor/fontlab/ That said, one of the reasons I keep an old Mac(s) (other than because I like them) is that, back in the nineties, I bought a Microtek scanner and it came with a bundle of software. One...
  3. VMSZealot

    Problem with MENU resource in Think C 6

    Yep - that's how I got it to build, and that's how I was able to take a screenshot! I'm hoping to have a first alpha for play testing by the end of the week. I mean, it's actually pretty playable now - but, as you can see, buggy and not very pretty. Also, it's inefficient in the way it draws...
  4. VMSZealot

    If you could bring back classic Mac OS software, what would it be?

    MacPaint, yes - or, better yet, BrushStrokes Hypercard, of course But… most of all… I would really like to see the result of the 'Works' type package. A separate office suite is so bloated and clunky - great for office work, but not brilliant for the home. AppleWorks for preference, but even...
  5. VMSZealot

    Problem with MENU resource in Think C 6

    Okay - so I still have plenty of bugs to fix, and the graphics are really rather ropey, but it's playable (well, one level is anyway, I need to sort out level loading (as discussed above)), colour isn't working, sound isn't implemented, the level select screen is broken, the about screen isn't...
  6. VMSZealot

    Problem with MENU resource in Think C 6

    Bingo! Thanks everyone. Such a little thing - but it makes all the difference!
  7. VMSZealot

    Problem with MENU resource in Think C 6

    Think C 6.0.1, from 1993. No hidden files in the project folder. I just checked.
  8. VMSZealot

    Problem with MENU resource in Think C 6

    As you can see from the uploaded source, there isn't a file like that there. Well, not unless it's invisible. I didn't check for that.
  9. VMSZealot

    Problem with MENU resource in Think C 6

    Okay. So I recreated the project and the problem moved. Strewth. It's fighting me, this one. The background. I'm updating a game that I sell on the various App Stores - it's called Innecto, and it currently runs on macOS, iOS and iPadOS. The new version is a lot fancier, and adds TV and...
  10. VMSZealot

    Problem with MENU resource in Think C 6

    Thanks for the offer. I may take you up on that. I'm going to try to recreate the Project folder first. I've never seen anything quite like it before.
  11. VMSZealot

    Problem with MENU resource in Think C 6

    The exact error is duplicate resource 'MENU',128 If I change the ID to 300 then I get duplicate resource 'MENU',300
  12. VMSZealot

    Problem with MENU resource in Think C 6

    There is no built application. The build fails. And if I omit my rsrc file then the build succeeds - but with no MENUs resources in the application bundle. I can’t remember the exact error reported either (and it’s too later for me to turn on my old Mac now!) - but I’ll let you know tomorrow.
  13. VMSZealot

    Problem with MENU resource in Think C 6

    At this stage, the debugger isn’t on - and I tried the astronomical ID trick already. It just resulted in the reported conflict being with the new numbers that I created. A clue perhaps?
  14. VMSZealot

    Problem with MENU resource in Think C 6

    Ahh - thanks for this advice. I haven’t seen an rsrc file create by Think C - where would it have put it? I couldn’t see one by Think C in my project folder. Also, if I build without my resource file then the resultant application contains no MENUs - which is surely at odds with Think C...
  15. VMSZealot

    Problem with MENU resource in Think C 6

    I know CodeWarrior is supposed to be better than Think C - but I have Think C and I have the manuals. But… …I have an odd problem that I haven’t seen before, and it’s been a while since I last used Think C and I’m clearly forgetting something… …When I try to build my application, the MENU ids...
  16. VMSZealot

    SquirrelEDIT - a 16x16 sprite editor with C bitmap array export

    I wrote something similar for Microsoft Basic in about 1992, and used it to develop a game called CrossFire (and I'm fairly sure that that name isn't unique either) that was distributed on one of TheMac cover CDs. Not that I've been able to find it since I lost my own TheMac collection. But if...
  17. VMSZealot

    1bit games with music

    Lemmings music bogs it down? Are you sure? I played Lemmings to death on my 8MHz Mac SE, and I remember thinking it far superior to my PC - because of the sharp graphics and the music. I mean, the PC graphics were colourful, sure, but 320x200 is below woeful as resolutions go. I'll have to...
  18. VMSZealot

    Operation : PewPew! A new game for 68040 and soon... 68030

    Excellent work! So you're at the optimisation stage now then! Is the small window (rather than 512x342) a function of getting it to perform better? Would it help to have a code review - maybe some of the big brains here will be able to identify efficiency improvements? I kind of fancy writing...
  19. VMSZealot

    Converting Carbon Interface Builder documents to Cocoa

    Thank you Cheesy - coming from you that’s the highest of high praise!
  20. VMSZealot

    Converting Carbon Interface Builder documents to Cocoa

    Why is it that I find myself getting part way through a project, getting distracted, and then scooting off to do something else? I will finish working on PETSCII Robots one day. Maybe. In the meantime though, I've written a tool which might be useful for people going the other way - updating...
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