I've made a reimplementation of the Sound Driver API via the Sound Manager, called Legacynth.
A number of old games that use the Sound Driver are still able to run in Mac OS 9, but with no sound — there's a .Sound driver on PPC and AV Macs, but it doesn't produce audio. Legacynth intercepts...
Advanced Mac Substitute implements most of the original trap calls, although some of those implementations remain incomplete or otherwise incorrect. There's some support for 128K ROM routines, and even beyond: Last year I added basic support for Sound Manager channels in addition to...
I love Infinite Mac, but it's simply untenable (for security reasons) for the web browser to grant the comprehensive keyboard control required for experiencing "immersion" in the emulated system. The only solution is running the emulator locally.
Congratulations, you inspired me to test a 256x172 screen in Advanced Mac Substitute, leading to the discovery of a MoveWindow() crash (in StdBits()) and its subsequent fix:
https://github.com/jjuran/metamage_1/commit/76eaff4928fe6ff04c92e7f676860e1d91669831
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