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  1. Toni_

    Progress on our new Mac App Compatibility Environment

    Hi, In the cards we tested, there appear to be at least two transition types that I've seen. Other more common one is the "zoom rectangles" transition (such as seen on a real Macs' Finder when opening folders/apps), and other one is "card appearing in growing box from center" transition (which...
  2. Toni_

    Progress on our new Mac App Compatibility Environment

    Hi again! Your question about HyperCard actually was quite inspiring, as it motivated us to add experimental write support to M.A.C.E. this past week, and we can now *partially* run the stacks bundled with HyperCard 1.0.1  :-) I added a gallery with pictures of current state of what HyperCard...
  3. Toni_

    640x480 on LC II?

    That's a good point, I luckily had a Macintosh 12" Monochrome Monitor also stashed away so tried with it now too: Sadly, it appears to have same output. However, I did notice there was vague "ghost" image of "Welcome to Macintosh" screen visible during the boot, so I'm guessing my LC II may...
  4. Toni_

    640x480 on LC II?

    This is an interesting topic, did any of you manage to get the zero-VRAM monochrome mode to work? I dug out my LC 2 tonight from the storage closet, remove the VRAM, and went through all my VGA adapters to check which of them would work. Most of them did not give any output to VGA, but two of...
  5. Toni_

    Progress on our new Mac App Compatibility Environment

    Thanks! HyperCard 1.0.1 and 2.0 are actually part of the (dozen) test applications we're experimenting with. HyperCard 1.0.1 appears to require write access to stacks (it opens the "Home" stack and exits immediately after failing to write to it), and as currently the filesystem is read-only, it...
  6. Toni_

    Progress on our new Mac App Compatibility Environment

    Thanks! :-)  Yeah, back in the late 90's I was reading about BeOS in a local Mac magazine and always wanted to try it out, but the Macs I had were never supported by it (I recall the versions they made for PowerPC required PCI-based Macs and were not compatible with G3). I've been following...
  7. Toni_

    Progress on our new Mac App Compatibility Environment

    Just a small quick update: I got this week personal permission from Robert Munafo for distributing his "Missile 2.3" as M.A.C.E. bundle, so it's now also available for trying out  :-)
  8. Toni_

    Progress on our new Mac App Compatibility Environment

    Thanks for the feedback! I've now added this to our list of things to fix - I was actually already thinking of improving the mouse input someday, the issue is that we don't actually react to mouse events, but rather poll the mouse in VBL interrupt handler about 60 times per second to generated...
  9. Toni_

    Progress on our new Mac App Compatibility Environment

    Hi again, We finally got the first prototype in good enough shape for public preview :-)  (One day later than promised - It took a bit longer than expected due to a number of minor tweaks needed in the build system (including adding proper credits/copyrights etc), and extra work needed to...
  10. Toni_

    Progress on our new Mac App Compatibility Environment

    Some progress to report :-) We got the prototype of Mac OS X application bundle creation to work today with the new build system, so we can soon semi-automatically package any apps converted to AppleDouble format into .app packages. This will be important step to first general public preview...
  11. Toni_

    Progress on our new Mac App Compatibility Environment

    Thanks for the good question! We don't actually currently target any specific ROM level for compatibility, but rather use generic model which has sets of configurable features (currently static at build time, but we plan to make them dynamic later to allow changing compatibility without needing...
  12. Toni_

    Progress on our new Mac App Compatibility Environment

    Hi again, I don't want to spam this thread too much, but I think this might interest you guys... tonight we quickly added full support for Desk Accessories to the emulator, and got actual System 6 Calculator DA (written in 68k code) to work almost "out-of-the-box"  :-) I made a quick video of...
  13. Toni_

    Progress on our new Mac App Compatibility Environment

    It may be that the discussion was about the other emulator (mentioned by nglevin), I didn't find any references to our project since 2010 on the forums. Thank you so much for the positive feedback! It's nice to know there's interest about what we are making, which will help us keep motivated...
  14. Toni_

    Progress on our new Mac App Compatibility Environment

    Hi, I posted about our project a few weeks ago on LEM facebook group, but wanted also to share information about it here on 68kMLA: We're working with my friend on a new Mac emulator, which does not require any ROM or system software, which would basically work as a intel-era "Classic"...
  15. Toni_

    Possibly the quickest drive for the PowerBook G3

    Hi, With the information kindly posted by coius in this thread I was also able to install the SanDisk SSD to my PowerBook G3 lombard, to replace the original ATA hard disk drive which was starting to fall apart. Here's a couple pictures of what I ended up with: Luckily I had my Mac OS 9 CD...
  16. Toni_

    Source code for our entry (+binary)

    Hi, the compiled binary is included in the archive. (Actually two binaries, as it was built with both CW and Think C.) There probably isn't much to "play" as the speed is the abysmal 1-2 fps as sadly pukka did not have time to do the assembly code optimizations by the retrochallenge deadline...
  17. Toni_

    Where are all the programmers?

    In case any of you guys are interested in looking (and maybe laughing at :lol: ) some recent code created for 68k macs, have a look at our retrochallenge entry's source in this thread: http://68kmla.org/forums/viewtopic.php?f=18&t=16623 :b&w:
  18. Toni_

    Source code for our entry (+binary)

    Hi, Just to let you guys know, I've posted the source code archive for our retrochallenge entry, and it's now downloadable from here: http://tonilaav.fidisk.fi/blog/ShadowQuest.sea.hqx. Here are a few quick notes about it: I had to compress it as a self-extracting Compact Pro archive as I did...
  19. Toni_

    Apple MIDI Interface

    I have used my Mac Midiman interface (which looks similar to that one) with my PowerBook Duo (7.5.3) to play MIDI files on my synthesizer. What you need is: * A good synthesizer (such as Yamaha PSR that I used) * OMS (Open Music System) Extension (here) * A midi player (such as Arnold's MIDI...
  20. Toni_

    Book conquest

    I think I'm still missing a bunch of them... at least QuickTime, Sound and the QuickDraw GX books. :scrambled:
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