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  1. S

    SuperSocket for RealBasic

    Indeed, I haven't checked what's there yet. I'll extract SuperSocket from it soon and upload it so others can access it.  Edit: Looks like SuperSocket has been wrapped up in the mbs networkplugin. I'll have to check with Christian before uploading it. It's compiled for PPC and x86 only by the...
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    SuperSocket for RealBasic

    Server and client published to GitHub at https://github.com/pgodwin/68kTube/ It's not quite ready for end-user consumption but it's enough to play with. The GitHub page has a screenshot of how it looks.  I haven't compiled the server yet. I've spun up a VM, but won't have time to configure it...
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    SuperSocket for RealBasic

    Traveling for work today, but hope to do a release tonight. Only issue is I didn't bring a classic machine with me and the emulators like to crash on network access so I can't promise it'll actually work!
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    SuperSocket for RealBasic

    Some good news. Christian sent me an old copy of his Monkey suite with a copy of SuperSocket, so will look at bringing that in. I also worked out the weird QuickTime streaming issue. It looks like both recent versions of QuickTime and ffmpeg put an FTYP atom at the beginning of the file. I...
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    SuperSocket for RealBasic

    I think I might have misunderstood. It does transcode on an external machine via QuickTime ActiveX or FFMPEG (a BBB or RPI could also do the job, sans using QuickTime directly). I just meant that I don't think the DSP on the (AV?) Macs would be able to assist with any transcoding.
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    SuperSocket for RealBasic

    Transcoding is almost certainly out of the question. After all, if they could decode a h264 stream in real-time there'd be no need to reencode to another format. Best I think you could do with the DSP Macs is offload some codec operations from the CPU. A QuickTime codec could do it, but I'm not...
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    SuperSocket for RealBasic

    Not that I'm aware of, but that'd be a great idea, not limited to RB either. I've noticed a lot of the old resources, tools and documentation for classic MacOS development have slowly started to evaporate. It'd be nice try and capture/recover a lot of that in once place (and encourage...
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    SuperSocket for RealBasic

    Ahh ha! Found a copy of the 2.04 demo! http://web.archive.org/web/20011027093749/http://www.essencesw.com/files/supersocket204demo.bin I've mirrored it at https://drive.google.com/drive/folders/0B7Z23kbbiG5JZ1dJZDMxTmxXM1E?usp=sharing. If anyone has the full version let me know! It looks like...
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    SuperSocket for RealBasic

    Thanks for that! I've sent an email to MonkeyBrain to see if they've still got a copy. Fingers crossed!
  10. S

    SuperSocket for RealBasic

    I'm mostly a C# developer at work, but it's much closer to Java than C. I do a bit of micro-controller coding on the side, so have to do C for that. Some other interesting BASIC variants I'm on the lookout for are VIP Basic and Oracle Power Objects. VIP basic is rather interesting in that it...
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    SuperSocket for RealBasic

    Thanks all for the replies. I really should have gone C from the beginning but RealBasic made bringing something up nice and quick. I think I have the plugin SDK so will see if I can put something together quickly. I didn't realise the dependency on CFM either!
  12. S

    Mac IIfx surprise packet

    Congratulations! I was watching this one and too was intriqued by the cards from the picture (though was priced beyond my taste). That seller had some interesting gear with a comment that more is to come(!).
  13. S

    SuperSocket for RealBasic

    Hi All I've created a small YouTube proxy which uses either QuickTime or FFMPEG to transcode videos to 68k friendly QuickTime videos. I've also created a quick UI in RealBasic which allows for searching and streaming the transcoded video. It mostly works, but the built-in Socket in RealBasic...
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    Request: NCSA MacMosaic Source Code

    Was wondering if anyone has ever come across the NCSA Mosiac Source for Mac or Windows? It was only available by request. I've been attempting to track it down for the past couple of weeks, contacting the original developers both at NCSA and SpyGlass. NCSA seem to have lost their copies, and the...
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