Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Hello MLAers! We've re-enabled auto-approval for accounts. If you are still waiting on account approval, please check this thread for more information.
Indeed, I haven't checked what's there yet. I'll extract SuperSocket from it soon and upload it so others can access it.
Edit:
Looks like SuperSocket has been wrapped up in the mbs networkplugin. I'll have to check with Christian before uploading it. It's compiled for PPC and x86 only by the...
Server and client published to GitHub at https://github.com/pgodwin/68kTube/
It's not quite ready for end-user consumption but it's enough to play with. The GitHub page has a screenshot of how it looks.
I haven't compiled the server yet. I've spun up a VM, but won't have time to configure it...
Traveling for work today, but hope to do a release tonight. Only issue is I didn't bring a classic machine with me and the emulators like to crash on network access so I can't promise it'll actually work!
Some good news. Christian sent me an old copy of his Monkey suite with a copy of SuperSocket, so will look at bringing that in.
I also worked out the weird QuickTime streaming issue. It looks like both recent versions of QuickTime and ffmpeg put an FTYP atom at the beginning of the file. I...
I think I might have misunderstood. It does transcode on an external machine via QuickTime ActiveX or FFMPEG (a BBB or RPI could also do the job, sans using QuickTime directly). I just meant that I don't think the DSP on the (AV?) Macs would be able to assist with any transcoding.
Transcoding is almost certainly out of the question. After all, if they could decode a h264 stream in real-time there'd be no need to reencode to another format. Best I think you could do with the DSP Macs is offload some codec operations from the CPU. A QuickTime codec could do it, but I'm not...
Not that I'm aware of, but that'd be a great idea, not limited to RB either. I've noticed a lot of the old resources, tools and documentation for classic MacOS development have slowly started to evaporate. It'd be nice try and capture/recover a lot of that in once place (and encourage...
Ahh ha! Found a copy of the 2.04 demo! http://web.archive.org/web/20011027093749/http://www.essencesw.com/files/supersocket204demo.bin
I've mirrored it at https://drive.google.com/drive/folders/0B7Z23kbbiG5JZ1dJZDMxTmxXM1E?usp=sharing.
If anyone has the full version let me know! It looks like...
I'm mostly a C# developer at work, but it's much closer to Java than C. I do a bit of micro-controller coding on the side, so have to do C for that.
Some other interesting BASIC variants I'm on the lookout for are VIP Basic and Oracle Power Objects.
VIP basic is rather interesting in that it...
Thanks all for the replies. I really should have gone C from the beginning but RealBasic made bringing something up nice and quick.
I think I have the plugin SDK so will see if I can put something together quickly.
I didn't realise the dependency on CFM either!
Congratulations! I was watching this one and too was intriqued by the cards from the picture (though was priced beyond my taste). That seller had some interesting gear with a comment that more is to come(!).
Hi All
I've created a small YouTube proxy which uses either QuickTime or FFMPEG to transcode videos to 68k friendly QuickTime videos. I've also created a quick UI in RealBasic which allows for searching and streaming the transcoded video.
It mostly works, but the built-in Socket in RealBasic...
Was wondering if anyone has ever come across the NCSA Mosiac Source for Mac or Windows? It was only available by request. I've been attempting to track it down for the past couple of weeks, contacting the original developers both at NCSA and SpyGlass. NCSA seem to have lost their copies, and the...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.