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stynx's latest activity
stynx
replied to the thread
New game released: Blokz RAVE
.
The Apple QD3D Accelerator is often ignored by games since it lacks a lot of features like per pixel transparency and texture blending...
Yesterday at 10:09 PM
stynx
replied to the thread
New game released: Blokz RAVE
.
I have tested Blockz with the Apple QD3D Accelerator and Formac ProMedia 3D The Apple QD3D is not recognized and QD3D falls back to the...
Yesterday at 2:27 PM
stynx
replied to the thread
New game released: Blokz RAVE
.
The following test would be _very_ nice: - (visual) testing for features (per pixel transparency, per vertex transparency, texture...
Apr 25, 2024
stynx
replied to the thread
New game released: Blokz RAVE
.
Interesting. Is it possible to implement a benchmark mode? Having a good RAVE benchmark would be nice.
Apr 25, 2024
stynx
replied to the thread
Apple Quickdraw 3D Accelerator card
.
no
Apr 7, 2024
stynx
replied to the thread
Apple Quickdraw 3D Accelerator card
.
We cannot rule out, that they tested much more than is presented in that proceedings document from SIGGRAPH. There is just so much...
Apr 7, 2024
stynx
replied to the thread
Apple Quickdraw 3D Accelerator card
.
The strangely fitting clock of 40MHz suggest that, yes. NUBUS 10/20 MHz 68040 PDS: 20-40 MHz PPC PDS: 30-44 MHz PCI: 33 MHz
Apr 7, 2024
stynx
replied to the thread
Apple Quickdraw 3D Accelerator card
.
Here are the files i have collected over some time:
Apr 7, 2024
stynx
replied to the thread
Apple Quickdraw 3D Accelerator card
.
I think you mis-interpret what is written there. There is no mention of the speed of the 68040. It is only said that the 3D-hardware can...
Apr 7, 2024
stynx
replied to the thread
Apple Quickdraw 3D Accelerator card
.
The mention of "Gotham" in 1993 for the 3D-subsystem is very interesting and new to me since i thought that "White Magic" was the older...
Apr 7, 2024
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