Soooo funny thing. As I was setting up the SE/30 on my desk again, I left the mouse cable hanging from the side and turned around to a half-chewed adb mouse cable....
On the bright side, I have a bunch more adb mice lying around (one might be from you IIRC, but not sure) that I can use and the...
Code will be open source. I'm a terrible C programmer and other people could fix/patch my crap code and make it better for more people. Gonna put it up on github when ready.
Thanks :). Yeah I was surprised to see someone sit down for 45 minutes at a time, asking me to backup his safe so he can continue in the afternoon when not many people were around. Just a few more fixes and we're done :).
@Byte Knight: yeah :D and in a controlled environment where I can watch...
This weekend I took my SE/30 to an event in Cluj Romania where I demoed a version of the game to any interested onlookers. The reception was amazing, tho' the fact that it is a really old Mac was the main attraction for them :).
A few players were really engaged and played all the way through...
8.1 is by far my favourite OS to run on a 030 mac. The most stable of all versions I tried, way more stabler than 7.5.x. I haven't tried 7.1 for too long. My SE/30 and CC2 @ 040 via sonnet presto plus love it. I found 32 mb of ram to be the bare minimum for 8.1 and 64 being a decent...
I've added Quality Levels to the game to make it run a bit better on lower powered machines. You're going to be trading time (to process and render stuff) for render quality.
This video pretty much explains what I've done. Still tuning some more things to get it playable on a SE but I might not...
8.1 is incredible stable on a se/30. Much more stable than 7.5.x. 7.1 is the next in stability.
as for the Daynaport issue, why not install the drivers in a emulator/another machine and move them over?
Also are you sure your system folder isn’t protected? Or the network folder?
More progress today! The healing and spell damage animations are in! All items and weapons have been added, though I can't reach the upper levels to make sure the final spells spawn, I keep dying on level 6.
The only thing left to be content complete is the Victory Screen upon defeating the...
So I got everything working, Crutch's suggestion was a godsent and simplified things a ton (my previous code was trying to count the number of characters, move the pen based on the character number, split strings and all that in order to position a draw string properly. Turns out, it continues...
Hi guys,
I'm trying to wrap up my game and I made a ton of mistakes and problems when it comes to using strings with QuickDraw. I wanna clean things up a ton and I'm looking for some help. The only bugs left in the game are related to the log that tells you what is happening. For some reason I...
I’ve implemented the traps, they’ve been a long time coming.
Left to do:
healing animation
damage from spell animation
8 remaining items and weapons to pick up
Victory screen
And with this I can be content complete. I estimate it will take me about a week to get through the remaining...
It's been a wild ride since last year and I haven't gotten much work done on the game. Last time I worked on it I tried to move the project files over from my CCII to my SE/040 so I can use dual monitors + a faster 040 to code on it. However, Code Warrior did not want to compile the project...
Right, the SE/30 is really weird when it comes to any background apps. I just checked a screen I took some time ago and I had Desk Picture running on a 7.5.5 SE but not on my 7.5.x SE/30. Weirdly enough my second se/30 with a Graphics Card works without issues on 7.5.x with Desk picture.
One...