Millions of colors? Cool. Were you using the RaSCSI or PiSCSI with the Rasberry Pi?
The Pi has memory and may do thousands or millions of colors.
As for the portion of the screen, that may be normal with HDMI monitors. I have the same issue when I use the lower resolutions at thousands of...
Hi! I am wondering if there are any updates on this.
Does anyone have pictures of the setup? Does it display color and extend to a monitor via HDMI from the SE/30 using the RaSCSI or PiSCSI? How many colors at 800x600 resolution?
Is there a way we can add VRAM and then place it internally in...
While early Q605, LC475, and P475/P476 boards had a ROM SIMM, what do the later revision version boards look like for the ROM? Are they soldered on the board? Can we compare it with pictures?
Okay, I will try contacting Mike.
A lot of interfacing can be done via the game port. I can contact some folks and get more information.
Yes. The Apple I "disk images" are either text or audio. I believe the latter is more widespread because it was easy to use the cassette tape with the...
I would love to try it on my IIGS, but I still need a cassette interface. So, as a workaround, can IIGS owners have the audio files converted to a floppy disk or image, as there are ways to do that already? I'd be happy to test that way.
I suggest moving forward with this project to ensure...
The Apple IIGS has a game port. It can have many, many things hooked up to it. A small cassette interface board can be hooked up to the game port. That would need to be done, which I think will be relatively cheap. See my post above that included the components needed to build that:
a circuit...
Hmmm. :sneaky:💭
:oops: <-- @Skate323k137
:D <-- @jajan547
Aha! 🤓☝️
The Apple ][, ][+, and earlier //e used the MOS 6502 CPU. The IIGS was set up to have 8-bit and 16-bit modes. 8-bit programs for the Apple ][, ][+, and earlier //e could be run on the Apple IIGS that the 65C02 could process...
Hey @Skate323k137 and @jajan547!
Would this work in Apple IIGS? One of the above pics is an enhanced Apple //e in a platinum case, so I think it should work in an IIGS ROM 1.